Satan Ninja 198X

Forum => Discuss Anything => Topic started by: DragonLord1975 on December 01, 2014, 10:07:44 PM

Title: Dude Shinobi Homebrews
Post by: DragonLord1975 on December 01, 2014, 10:07:44 PM
Seeing Dude Shinobi being played in the arcades as shown in the comic, I was thinking on if someone were to make an actual Dude Shinobi beat-em-up fighting game for old school consoles like the NES, SNES, Genesis/Mega Drive and others.

With homebrew games popping up like wildfire, it would be something to see a real Dude Shinobi game created for fun. Of course, it has to have the standards of all games like items, enemies and bosses. Fun stuff.

What do you think?
Title: Re: Dude Shinobi Homebrews
Post by: Adam Dravian on December 02, 2014, 10:00:14 AM
Seeing Dude Shinobi being played in the arcades as shown in the comic, I was thinking on if someone were to make an actual Dude Shinobi beat-em-up fighting game for old school consoles like the NES, SNES, Genesis/Mega Drive and others.

With homebrew games popping up like wildfire, it would be something to see a real Dude Shinobi game created for fun. Of course, it has to have the standards of all games like items, enemies and bosses. Fun stuff.

What do you think?

Hah! I would fucking love that. In fact, it's actually something Jessica and I have talked about. But making a game, even a simple retro beat-em-up, is a huge task. Maybe if our comic ever blows up in popularity, it'd be something that we'd be able to tackle.
Title: Re: Dude Shinobi Homebrews
Post by: Rijst on December 02, 2014, 10:05:54 AM
Reading the title, I thought this was going to be about beer.

I'm planning to get some brewing kit in the new year, hence my confusion. I'm sure we can come up with a beer worthy of that name to make up for the lack of beat 'em up versions..

In the meanwhile there's always the Golden Axe PC port that I can't quite remember where I got it from..
Title: Re: Dude Shinobi Homebrews
Post by: Rijst on December 03, 2014, 01:58:14 AM
You can find it here: http://progameroms.com/segagenesis/SegaGenesis.html (http://progameroms.com/segagenesis/SegaGenesis.html)

You need to install the emulator first, but then it's pretty good fun. I love the soundtrack so much that I used the mp3 files as a ringtone on my phone..  8)
Title: Re: Dude Shinobi Homebrews
Post by: Adam Dravian on December 03, 2014, 06:17:05 AM
You can find it here: http://progameroms.com/segagenesis/SegaGenesis.html (http://progameroms.com/segagenesis/SegaGenesis.html)

You need to install the emulator first, but then it's pretty good fun. I love the soundtrack so much that I used the mp3 files as a ringtone on my phone..  8)

Science Dude, you're talking to Captain Emulation over here. I've been a huge fan of emulators since I first discovered NESticle in the '90s. MAME (http://en.wikipedia.org/wiki/MAME) is probably my favorite emulator, as it's the only way to play most old arcade games.

But yeah, Golden Axe rules. I'm a mega-fan of the '80s barbarian trend of movies and video games. Some other rad '80s barbarian arcade games were Rastan (http://en.wikipedia.org/wiki/Rastan_(video_game)) and The Astyanax (http://en.wikipedia.org/wiki/The_Astyanax). The Astyanax was originaly released as Lord of Kings in Japan, and the flyer for it is pretty fucking amazing: http://www.hardcoregaming101.net/legendaryaxe/lordofkingflyer.jpg (http://www.hardcoregaming101.net/legendaryaxe/lordofkingflyer.jpg)

And by amazing, I mean absolutely retarded. They should have called the game "Lord of Arms." Jessica actually had that flyer as her desktop for the better part of the past year.
Title: Re: Dude Shinobi Homebrews
Post by: Rijst on December 03, 2014, 01:48:33 PM
Science Dude, you're talking to Captain Emulation over here. I've been a huge fan of emulators since I first discovered NESticle in the '90s. MAME (http://en.wikipedia.org/wiki/MAME) is probably my favorite emulator, as it's the only way to play most old arcade games.

But yeah, Golden Axe rules. I'm a mega-fan of the '80s barbarian trend of movies and video games. Some other rad '80s barbarian arcade games were Rastan (http://en.wikipedia.org/wiki/Rastan_(video_game)) and The Astyanax (http://en.wikipedia.org/wiki/The_Astyanax). The Astyanax was originaly released as Lord of Kings in Japan, and the flyer for it is pretty fucking amazing: http://www.hardcoregaming101.net/legendaryaxe/lordofkingflyer.jpg (http://www.hardcoregaming101.net/legendaryaxe/lordofkingflyer.jpg)

And by amazing, I mean absolutely retarded. They should have called the game "Lord of Arms." Jessica actually had that flyer as her desktop for the better part of the past year.

Haha was she just taking the piss I hopehen? Those arms are ridiculous indeed and his face makes me think of Modern Talking (https://www.youtube.com/watch?v=byXKpRKc-Jo). Is the game itself any good?

Seems to me this barbarian image was copied straight from Conan the Barbarian. Speaking of which, has anyone seen the 2011 version?
Title: Re: Dude Shinobi Homebrews
Post by: Adam Dravian on December 04, 2014, 04:21:32 AM
Science Dude, you're talking to Captain Emulation over here. I've been a huge fan of emulators since I first discovered NESticle in the '90s. MAME (http://en.wikipedia.org/wiki/MAME) is probably my favorite emulator, as it's the only way to play most old arcade games.

But yeah, Golden Axe rules. I'm a mega-fan of the '80s barbarian trend of movies and video games. Some other rad '80s barbarian arcade games were Rastan (http://en.wikipedia.org/wiki/Rastan_(video_game)) and The Astyanax (http://en.wikipedia.org/wiki/The_Astyanax). The Astyanax was originaly released as Lord of Kings in Japan, and the flyer for it is pretty fucking amazing: http://www.hardcoregaming101.net/legendaryaxe/lordofkingflyer.jpg (http://www.hardcoregaming101.net/legendaryaxe/lordofkingflyer.jpg)

And by amazing, I mean absolutely retarded. They should have called the game "Lord of Arms." Jessica actually had that flyer as her desktop for the better part of the past year.

Haha was she just taking the piss I hopehen? Those arms are ridiculous indeed and his face makes me think of Modern Talking (https://www.youtube.com/watch?v=byXKpRKc-Jo).

It made her laugh, so she made it her desktop. That video you linked to can't be viewed from the US, but we found another version of it. Good stuff. I love the "meowing" guitar. I think I'll have to add it to my massive "ultimate '80s playlist."

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Is the game itself any good?

Hmm. Jessica and I played through it a long time ago, so I don't remember it all that well. But I'd say it's pretty comparable to Golden Axe.

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Seems to me this barbarian image was copied straight from Conan the Barbarian. Speaking of which, has anyone seen the 2011 version?

Oh, boy. You've just struck on a sore spot. You see, I'm a huge fan of the original Robert E. Howard Conan stories that were written in the nineteen-thirties. The Arnold Conan films strayed pretty far from the source material (although I love the first movie in spite of the that, and Conan the Destroyer is entertainingly stupid--but fuck that thief character). When the 2011 Conan movie was first announced, it was heralded as a Conan movie that would stay true to the original stories. That got me super pumped and I followed its production really closely for years.

But things really went downhill during the production. For some reason they chose a director known for semi-descent horror movie remakes, and they hired a writing duo that produced a shitty script that wasn't at all true to the original Conan stories. At the last second, they brought in a more hardcore Conan fan to re-write the script. But by that point they'd already been building the sets and had the locations all scouted and the costumes made and such so there wasn't much that the new writer was allowed to change as far as the general plot was concerned.

I actually really liked Jason Momoa as Conan. It's just too bad he wasn't presented with a very good movie to act in.

When I finally saw it in the theater, I'd been so pumped about it for years, and I really wanted it to be rad as hell in spite of all the red flags during the production, but it was ultimately disappointing. It makes me pissed off when I think about what that movie could have been.
Title: Re: Dude Shinobi Homebrews
Post by: Rijst on December 05, 2014, 02:20:50 AM
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Seems to me this barbarian image was copied straight from Conan the Barbarian. Speaking of which, has anyone seen the 2011 version?

Oh, boy. You've just struck on a sore spot. You see, I'm a huge fan of the original Robert E. Howard Conan stories that were written in the nineteen-thirties. The Arnold Conan films strayed pretty far from the source material (although I love the first movie in spite of the that, and Conan the Destroyer is entertainingly stupid--but fuck that thief character). When the 2011 Conan movie was first announced, it was heralded as a Conan movie that would stay true to the original stories. That got me super pumped and I followed its production really closely for years.

But things really went downhill during the production. For some reason they chose a director known for semi-descent horror movie remakes, and they hired a writing duo that produced a shitty script that wasn't at all true to the original Conan stories. At the last second, they brought in a more hardcore Conan fan to re-write the script. But by that point they'd already been building the sets and had the locations all scouted and the costumes made and such so there wasn't much that the new writer was allowed to change as far as the general plot was concerned.

I actually really liked Jason Momoa as Conan. It's just too bad he wasn't presented with a very good movie to act in.

When I finally saw it in the theater, I'd been so pumped about it for years, and I really wanted it to be rad as hell in spite of all the red flags during the production, but it was ultimately disappointing. It makes me pissed off when I think about what that movie could have been.

Right, I still need to see it then. I haven't read the books, mainly because I didn't know they were there, but I might pick them up at some point too. Sounds like a good read for the daily train journey. I usually don't trust promises of staying true to a book. Film is such a different medium that it simply screams for changes to be made although they usually go further than that.

Surprisingly, I think the War of the Worlds film with Tom Cruise stays surprisingly close to the book. Apart from the fact that it's set in modern day USA (instead of Victorian England), necessitating force fields to counter modern weapons, much of what happens in the film happens in the book as well and from the same point of view (a guy that's on the run for the aliens basically). I can really recommend the original story but I think the film was pretty good as well.

Same for the first installment of the latest Sherlock Holmes films, Doyle wrote loads of different stories so the stuff that happens doesn't even matter that much. The interplay between Holmes and Watson was spot on however.
Title: Re: Dude Shinobi Homebrews
Post by: Adam Dravian on December 06, 2014, 08:12:59 PM
Right, I still need to see it then. I haven't read the books, mainly because I didn't know they were there, but I might pick them up at some point too. Sounds like a good read for the daily train journey. I usually don't trust promises of staying true to a book. Film is such a different medium that it simply screams for changes to be made although they usually go further than that.

A lot of people seem to have the impression that Conan started out as a comic character, because Marvel's Conan comics in the '70s were pretty popular. Anyway, if you're interested in the original stories, I highly recommend the three-book collection released by Del Rey in the early 2000s. Those three books collect every Conan story Robert E. Howard wrote (one novella and a bunch of short stories), and presents them in the order they were originally published. A lot of other Conan anthologies have edited versions of the stories and often use guesswork to try and put them into a chronological order. As they were originally written, the stories jump around Conan's life. Hell, the very first Conan story ever written takes place when he's already a king.

I don't expect any movie to be a straight adaptation of any particular Conan story (although a direct adaptation of the Conan novella would be awesome), but I was hopeful that the 2011 movie would both get the Conan character right, and be good. It kind of got the character right, but it fell short of being good.

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Surprisingly, I think the War of the Worlds film with Tom Cruise stays surprisingly close to the book. Apart from the fact that it's set in modern day USA (instead of Victorian England), necessitating force fields to counter modern weapons, much of what happens in the film happens in the book as well and from the same point of view (a guy that's on the run for the aliens basically). I can really recommend the original story but I think the film was pretty good as well.

I enjoyed that War of the Worlds remake, but in general it bothers me how adaptations seem to always feel the need to update the story to have it take place during whatever the current year is. That often robs it of a lot of its charm and character. And some kinds of stories simply work better in certain time periods. For example, Weird Science works in part because computers were a very new and mysterious thing to most people in the '80s. The idea that a couple of nerds could somehow use a high-end computer to magically create a perfect woman was easier to swallow. I know they're planning on remaking it, but I don't know if it'll be set in modern times or not. Anyway, I don't buy into the excuse of, "but the audience won't be able to relate if it's not set in modern times." Every successful period piece begs to differ.
Title: Re: Dude Shinobi Homebrews
Post by: Rijst on December 07, 2014, 08:01:02 AM
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Surprisingly, I think the War of the Worlds film with Tom Cruise stays surprisingly close to the book. Apart from the fact that it's set in modern day USA (instead of Victorian England), necessitating force fields to counter modern weapons, much of what happens in the film happens in the book as well and from the same point of view (a guy that's on the run for the aliens basically). I can really recommend the original story but I think the film was pretty good as well.

I enjoyed that War of the Worlds remake, but in general it bothers me how adaptations seem to always feel the need to update the story to have it take place during whatever the current year is. That often robs it of a lot of its charm and character. And some kinds of stories simply work better in certain time periods. For example, Weird Science works in part because computers were a very new and mysterious thing to most people in the '80s. The idea that a couple of nerds could somehow use a high-end computer to magically create a perfect woman was easier to swallow. I know they're planning on remaking it, but I don't know if it'll be set in modern times or not. Anyway, I don't buy into the excuse of, "but the audience won't be able to relate if it's not set in modern times." Every successful period piece begs to differ.

I agree, although I wonder if in case of WotW they didn't just want to set it in the US instead of England for some strange reason. Unfortunately they have to jump through all kinds of hoops to make it work in modern times. I guess the same goes for that Weird Science remake. Today there are movies where genetic engineering leads to all sorts of freakys outcomes. In 30 years' time everyone will (hopefully) look back on that in the same way they look at Weird Science and remakes won't work anymore because the premises lost credibility..

Title: Re: Dude Shinobi Homebrews
Post by: Adam Dravian on December 08, 2014, 05:46:15 AM
Today there are movies where genetic engineering leads to all sorts of freakys outcomes. In 30 years' time everyone will (hopefully) look back on that in the same way they look at Weird Science and remakes won't work anymore because the premises lost credibility..

I wouldn't get my hoped up, Science Dude. After all, criminal investigation shows still use the whole "enhance the image by zooming in which somehow magically increases the resolution" thing, despite it being a huge joke to a large number of viewers in today's Photoshop-savvy world.

Hollywood doesn't like to let things go. Like action movies and their love of unnecessary cocking of guns for dramatic effect.
Title: Re: Dude Shinobi Homebrews
Post by: Rijst on December 08, 2014, 11:39:05 AM
Today there are movies where genetic engineering leads to all sorts of freakys outcomes. In 30 years' time everyone will (hopefully) look back on that in the same way they look at Weird Science and remakes won't work anymore because the premises lost credibility..

I wouldn't get my hoped up, Science Dude. After all, criminal investigation shows still use the whole "enhance the image by zooming in which somehow magically increases the resolution" thing, despite it being a huge joke to a large number of viewers in today's Photoshop-savvy world.

Hollywood doesn't like to let things go. Like action movies and their love of unnecessary cocking of guns for dramatic effect.

And punch lines, there's always time for a punch line (https://www.youtube.com/watch?v=supsdH-3d5M)..
Title: Re: Dude Shinobi Homebrews
Post by: Brianator on August 05, 2016, 08:19:16 PM
Seeing Dude Shinobi being played in the arcades as shown in the comic, I was thinking on if someone were to make an actual Dude Shinobi beat-em-up fighting game for old school consoles like the NES, SNES, Genesis/Mega Drive and others.

With homebrew games popping up like wildfire, it would be something to see a real Dude Shinobi game created for fun. Of course, it has to have the standards of all games like items, enemies and bosses. Fun stuff.

What do you think?

Hah! I would fucking love that. In fact, it's actually something Jessica and I have talked about. But making a game, even a simple retro beat-em-up, is a huge task. Maybe if our comic ever blows up in popularity, it'd be something that we'd be able to tackle.

Hey guys, there's this guy called Pacnsacdave who might be able to do that sort of thing.  He has a website called http://pacnsacdave.weebly.com/ (http://pacnsacdave.weebly.com/).  I learned about him from watching the LJN Defender on Youtube.  As a matter of fact Pacnsacdave made an LJN Defender NES Game.  The Youtube video of the LJN Defender game can be found here:https://www.youtube.com/watch?v=ebCWcCMA8T0 (https://www.youtube.com/watch?v=ebCWcCMA8T0) .
Title: Re: Dude Shinobi Homebrews
Post by: Adam Dravian on August 06, 2016, 01:19:48 AM
Hey guys, there's this guy called Pacnsacdave who might be able to do that sort of thing.  He has a website called http://pacnsacdave.weebly.com/ (http://pacnsacdave.weebly.com/).  I learned about him from watching the LJN Defender on Youtube.  As a matter of fact Pacnsacdave made an LJN Defender NES Game.  The Youtube video of the LJN Defender game can be found here:https://www.youtube.com/watch?v=ebCWcCMA8T0 (https://www.youtube.com/watch?v=ebCWcCMA8T0) .

Whoa, that was a lot to sink my teeth into. This Pacnsacdave dude needs some kind of "About" page for his site or at least a bit of descriptive text to better explain what all these games on his site are. Apparently the guy makes NES ROM hacks where he mashes up assets from various games to create "new" games. What I find baffling is that he's actually charging money for some of these, like "Batman Vs. Predator." No way does he have permission to sell a game using those licenses. I'm guessing he's gotten away with it so far because he's not very well known.

It'd certainly be a neat novelty to have an SN8X game created by stitching together assets from various NES games, but if we were to ever make an actual Satan Ninja video game, I'd want to go the legitimate route and make a game from scratch. We'd take inspiration from retro games for sure, but I'd want the SN8X game to stand alone as its own thing. A good example would be the Scott Pilgrim game that came out a few years ago. It wears its River City Ransom influence on its sleeve, but it still manages to be it's own unique game.
Title: Re: Dude Shinobi Homebrews
Post by: Rijst on August 06, 2016, 08:39:38 AM
I had to re-read the entire thread to figure out what this was about and where the conversation went. My initial response was the exact same as it was back then, by the way..

I still haven't seen that new-ish Conan film, I haven't read the books, I no longer go to work by train and I'd almost forgotten I have Golden Axe on my laptop.

Definitely stay on this side of the law, there's potential for never ending pain if you steal something while trying to become successful.

That said, a quick google search informed me that creating a side-scroll beat-em-up game is incredibly difficult and not something to do by yourself on the side.
Title: Re: Dude Shinobi Homebrews
Post by: Brianator on August 06, 2016, 09:13:23 AM
Hey guys, there's this guy called Pacnsacdave who might be able to do that sort of thing.  He has a website called http://pacnsacdave.weebly.com/ (http://pacnsacdave.weebly.com/).  I learned about him from watching the LJN Defender on Youtube.  As a matter of fact Pacnsacdave made an LJN Defender NES Game.  The Youtube video of the LJN Defender game can be found here:https://www.youtube.com/watch?v=ebCWcCMA8T0 (https://www.youtube.com/watch?v=ebCWcCMA8T0) .

Whoa, that was a lot to sink my teeth into. This Pacnsacdave dude needs some kind of "About" page for his site or at least a bit of descriptive text to better explain what all these games on his site are. Apparently the guy makes NES ROM hacks where he mashes up assets from various games to create "new" games. What I find baffling is that he's actually charging money for some of these, like "Batman Vs. Predator." No way does he have permission to sell a game using those licenses. I'm guessing he's gotten away with it so far because he's not very well known.

It'd certainly be a neat novelty to have an SN8X game created by stitching together assets from various NES games, but if we were to ever make an actual Satan Ninja video game, I'd want to go the legitimate route and make a game from scratch. We'd take inspiration from retro games for sure, but I'd want the SN8X game to stand alone as its own thing. A good example would be the Scott Pilgrim game that came out a few years ago. It wears its River City Ransom influence on its sleeve, but it still manages to be it's own unique game.

Well, this Pacnsacdave guy does have a Youtube channel which contains videos of his work.  Anyways, if you want to go the legal route, maybe you could get a hold of the guys responsible for the AVGN video game.  That game was developed by Freakzone games and published by ScrewAttack Entertainment (I found this out by watching the AVGN on Youtube).  There's also tinyBuild-which I found out about from watching some Games Done Quick videos on Youtube-who publishes and develops video games.  Here's the link for Freakzone games: http://freakzonegames.com/ (http://freakzonegames.com/).   Also, here's the link to tinyBuild: http://tinybuild.com/ (http://tinybuild.com/).  Lastly here's the link to ScrewAttack: http://screwattack.roosterteeth.com/ (http://screwattack.roosterteeth.com/).  I know that's a lot to digest, but I'd really like to help you guys out with this, since I think the idea of a Satan Ninja or Dude Shinobi video game is totally rad.  Okay, that's all I'm going to say about that because I don't want to come across as being too pushy.
Title: Re: Dude Shinobi Homebrews
Post by: Adam Dravian on August 06, 2016, 09:44:23 PM
Definitely stay on this side of the law, there's potential for never ending pain if you steal something while trying to become successful.

No worries there. I familiarized myself with parody laws and all that jazz so that I could make certain we stay safe with SN8X.

That said, a quick google search informed me that creating a side-scroll beat-em-up game is incredibly difficult and not something to do by yourself on the side.

No, a game would be a massive undertaking for sure. However, my brother's a programmer, and I think he, Jessica, and I could pull off making an indy game. It's something we've talked about for a long time. But it's not a priority. If it happens, it'll probably be after this comic has run its course. Perhaps if the comic becomes popular enough, we could do a Kickstarter to gauge interest in a video game spinoff. If it's something the fans want, and we can get the money we'd need to buckle down and work on a game for a year or two, then it could happen. But that's a big if. The comic comes first.

Well, this Pacnsacdave guy does have a Youtube channel which contains videos of his work.

Yeah, I watched a bunch of his YouTube videos. Too many, actually. I got caught up trying to guess what games he pulled various assets from. The main reason I had trouble figuring out what the dude was all about, was that the first couple video games I clicked on had no descriptive text at all. Not on his site or on the YouTube video.

Anyways, if you want to go the legal route, maybe you could get a hold of the guys responsible for the AVGN video game.  That game was developed by Freakzone games and published by ScrewAttack Entertainment (I found this out by watching the AVGN on Youtube).  There's also tinyBuild-which I found out about from watching some Games Done Quick videos on Youtube-who publishes and develops video games.  Here's the link for Freakzone games: http://freakzonegames.com/ (http://freakzonegames.com/).   Also, here's the link to tinyBuild: http://tinybuild.com/ (http://tinybuild.com/).  Lastly here's the link to ScrewAttack: http://screwattack.roosterteeth.com/ (http://screwattack.roosterteeth.com/).  I know that's a lot to digest, but I'd really like to help you guys out with this, since I think the idea of a Satan Ninja or Dude Shinobi video game is totally rad.  Okay, that's all I'm going to say about that because I don't want to come across as being too pushy.

No worries about seeming too pushy. I think it's rad that you're so interested in an SN8X-themed game. The examples you present were, I believe, a case where these retro-game developers were big fans of the property they based these games on, and so they were happy to pour countless man-hours into a video game spinoff. Chances are, none of these guys have ever even heard of Satan Ninja 198X (yet), so they're not going to have a burning desire to make an SN8X-themed video game. And we certainly don't have the money to pay them.

Plus Jessica and I are incredibly particular people, especially when it comes to our baby, so we'd want to be heavily involved in any sort of spin-off product. Ideally, doing it ourselves. You can read my response to Rijst up above to see how that might be possible some day.

That said, if we happen to get a mega-fan of our comic who also happens to be a retro-game maker, I think it would be super rad if he (or she!) were to make a SN8X-themed fan game. But that's certainly not something I can expect to happen.
Title: Re: Dude Shinobi Homebrews
Post by: Rijst on August 07, 2016, 06:21:11 AM
Another possibility would be finding a few guys who'd be interested in making a sort of beat em up platform enthusiasts can use to make their own games with. Basically a program you can plug simple animations into, some environments, etc.

In order to showcase what the platform can do you'd build a game with it, which would be excellent advertisement for SN8X if that were to be the game..
Title: Re: Dude Shinobi Homebrews
Post by: Brianator on August 07, 2016, 04:18:44 PM
Okay Adam, since you've been such a cool guy to me, I'll give you another example.  I don't know what your thoughts of I-Mockery are, but I do know that they make their own flash games.  Some of their games are original (i.e. Godball), some are based on video games and video game characters (i.e. Abobo's Big Adventure) and some are based off movie characters (i.e. Goon: The Game!).  Roger Barr, the creator of I-Mockery, is a friend of Maddox and judging by the content on http://www.i-mockery.com/ (http://www.i-mockery.com/), he doesn't shy away from R-Rated stuff or retro stuff.  I wouldn't be at all surprised if Roger became a fan of Satan Ninja (or maybe he already is, I don't know).

As for Rijst's idea, it sounds a lot like Mario Maker or Minecraft which sounds pretty cool.  I've always liked the idea of being able to create my own environment in a video game (it's a big reason why I liked playing Excitebike).
Title: Re: Dude Shinobi Homebrews
Post by: Adam Dravian on August 08, 2016, 04:26:41 AM
Another possibility would be finding a few guys who'd be interested in making a sort of beat em up platform enthusiasts can use to make their own games with. Basically a program you can plug simple animations into, some environments, etc.

In order to showcase what the platform can do you'd build a game with it, which would be excellent advertisement for SN8X if that were to be the game..

Ah, sort of a Trojan Horse approach. Not a bad idea, but what you're suggesting is that we'd make the street brawler equivalent to RPG Maker (https://en.wikipedia.org/wiki/RPG_Maker). Making a highly customizable editor that's accessible and easy to use would take a lot of effort, and then we'd still have to use that engine to create an SN8X game on top of that. If we're going to spend the time to create an SN8X video game, we'd want to focus on simply making the best SN8X video game we can. That means creating a game engine that's geared specifically to the gameplay elements we'd have in our game, without worrying about sticking to features that would lend itself well to a "universal" street brawler game.

Also, I'd want there to be more to the game that simply being a Double Dragon clone with SN8X-themed graphics. But it's waaaaay too early for me to really get into that.

Okay Adam, since you've been such a cool guy to me, I'll give you another example.  I don't know what your thoughts of I-Mockery are, but I do know that they make their own flash games.  Some of their games are original (i.e. Godball), some are based on video games and video game characters (i.e. Abobo's Big Adventure) and some are based off movie characters (i.e. Goon: The Game!).  Roger Barr, the creator of I-Mockery, is a friend of Maddox and judging by the content on http://www.i-mockery.com/ (http://www.i-mockery.com/), he doesn't shy away from R-Rated stuff or retro stuff.  I wouldn't be at all surprised if Roger became a fan of Satan Ninja (or maybe he already is, I don't know).

As for Rijst's idea, it sounds a lot like Mario Maker or Minecraft which sounds pretty cool.  I've always liked the idea of being able to create my own environment in a video game (it's a big reason why I liked playing Excitebike).

First off, I definitely think Excitebike is one of the best of the first wave of NES games. I don't think I ever got too creative with the level editor though—all I would do is place that ramp that let's you get the most air. Over and over again.

I'm familiar with Roger Barr, mostly through his appearances on Maddox's podcasts. And Abobo's Big Adventure is awesome, but hard as fuck. I'll have to give it another shot sometime and see if I can beat it. Anyway, I doubt Roger has heard of Satan Ninja 198X unless Maddox has told him about it, but I suspect it'd be up his alley.

Anyway, if Roger was ever interested in helping us get an SN8X game made, that would be totally rad. But things like that need to happen organically. What I mean by that is, once you get any amount of success or fame, you start to get flooded with requests from total strangers who want you to use your success to somehow further their own projects. It's super annoying and it makes you really jaded, really quickly.

So yes, Roger would probably think SN8X is rad. But if I were to email him out of the blue and ask him to check out my comic, he'd probably ignore or delete the email. And even if he did check it out, he'd probably at least be annoyed and highly critical and looking for reasons to not like this unsolicited thing that a stranger has shoved in his face. Now, if, on the other hand, a friend of his were to say, "Hey, Roger, you should totally check out this comic." He'd likely be a lot more receptive to it. The same could be said if he were to stumble upon it on his own while browsing Reddit or something. That's what I mean about things like that needing to happen organically.

And that's just talking about how hard it can be to get someone to simply check out a webcomic, which requires minimal effort on their part. Asking a stranger to do actual work for you (and yes, making a video game—even a retro one—is a ton of hard work) is way too presumptuous. Especially if you can't afford to pay them (and I can't).
Title: Re: Dude Shinobi Homebrews
Post by: Rijst on August 08, 2016, 05:12:04 AM
Another possibility would be finding a few guys who'd be interested in making a sort of beat em up platform enthusiasts can use to make their own games with. Basically a program you can plug simple animations into, some environments, etc.

In order to showcase what the platform can do you'd build a game with it, which would be excellent advertisement for SN8X if that were to be the game..

Ah, sort of a Trojan Horse approach. Not a bad idea, but what you're suggesting is that we'd make the street brawler equivalent to RPG Maker (https://en.wikipedia.org/wiki/RPG_Maker). Making a highly customizable editor that's accessible and easy to use would take a lot of effort, and then we'd still have to use that engine to create an SN8X game on top of that. If we're going to spend the time to create an SN8X video game, we'd want to focus on simply making the best SN8X video game we can. That means creating a game engine that's geared specifically to the gameplay elements we'd have in our game, without worrying about sticking to features that would lend itself well to a "universal" street brawler game.

This would only work of course if you could find a group of programmers who were already planning on doing such a thing.

Quote
Also, I'd want there to be more to the game that simply being a Double Dragon clone with SN8X-themed graphics. But it's waaaaay too early for me to really get into that.

This kind of kills the idea though..
Title: Re: Dude Shinobi Homebrews
Post by: Brianator on August 08, 2016, 08:51:20 PM
Another possibility would be finding a few guys who'd be interested in making a sort of beat em up platform enthusiasts can use to make their own games with. Basically a program you can plug simple animations into, some environments, etc.

In order to showcase what the platform can do you'd build a game with it, which would be excellent advertisement for SN8X if that were to be the game..

Ah, sort of a Trojan Horse approach. Not a bad idea, but what you're suggesting is that we'd make the street brawler equivalent to RPG Maker (https://en.wikipedia.org/wiki/RPG_Maker). Making a highly customizable editor that's accessible and easy to use would take a lot of effort, and then we'd still have to use that engine to create an SN8X game on top of that. If we're going to spend the time to create an SN8X video game, we'd want to focus on simply making the best SN8X video game we can. That means creating a game engine that's geared specifically to the gameplay elements we'd have in our game, without worrying about sticking to features that would lend itself well to a "universal" street brawler game.

Also, I'd want there to be more to the game that simply being a Double Dragon clone with SN8X-themed graphics. But it's waaaaay too early for me to really get into that.

Okay Adam, since you've been such a cool guy to me, I'll give you another example.  I don't know what your thoughts of I-Mockery are, but I do know that they make their own flash games.  Some of their games are original (i.e. Godball), some are based on video games and video game characters (i.e. Abobo's Big Adventure) and some are based off movie characters (i.e. Goon: The Game!).  Roger Barr, the creator of I-Mockery, is a friend of Maddox and judging by the content on http://www.i-mockery.com/ (http://www.i-mockery.com/), he doesn't shy away from R-Rated stuff or retro stuff.  I wouldn't be at all surprised if Roger became a fan of Satan Ninja (or maybe he already is, I don't know).

As for Rijst's idea, it sounds a lot like Mario Maker or Minecraft which sounds pretty cool.  I've always liked the idea of being able to create my own environment in a video game (it's a big reason why I liked playing Excitebike).

First off, I definitely think Excitebike is one of the best of the first wave of NES games. I don't think I ever got too creative with the level editor though—all I would do is place that ramp that let's you get the most air. Over and over again.

I'm familiar with Roger Barr, mostly through his appearances on Maddox's podcasts. And Abobo's Big Adventure is awesome, but hard as fuck. I'll have to give it another shot sometime and see if I can beat it. Anyway, I doubt Roger has heard of Satan Ninja 198X unless Maddox has told him about it, but I suspect it'd be up his alley.

Anyway, if Roger was ever interested in helping us get an SN8X game made, that would be totally rad. But things like that need to happen organically. What I mean by that is, once you get any amount of success or fame, you start to get flooded with requests from total strangers who want you to use your success to somehow further their own projects. It's super annoying and it makes you really jaded, really quickly.

So yes, Roger would probably think SN8X is rad. But if I were to email him out of the blue and ask him to check out my comic, he'd probably ignore or delete the email. And even if he did check it out, he'd probably at least be annoyed and highly critical and looking for reasons to not like this unsolicited thing that a stranger has shoved in his face. Now, if, on the other hand, a friend of his were to say, "Hey, Roger, you should totally check out this comic." He'd likely be a lot more receptive to it. The same could be said if he were to stumble upon it on his own while browsing Reddit or something. That's what I mean about things like that needing to happen organically.

And that's just talking about how hard it can be to get someone to simply check out a webcomic, which requires minimal effort on their part. Asking a stranger to do actual work for you (and yes, making a video game—even a retro one—is a ton of hard work) is way too presumptuous. Especially if you can't afford to pay them (and I can't).

Well, even if the collab doesn't work out, maybe I-Mockery will add Satan Ninja to their Chums list at the very least, or something.  Anyways, no matter what you guys have in mind for the future, I'm sure it'll be awesome.  But in the meantime, keep up the awesome work with the webcomic. 
Title: Re: Dude Shinobi Homebrews
Post by: Adam Dravian on August 09, 2016, 04:35:27 AM
Well, even if the collab doesn't work out, maybe I-Mockery will add Satan Ninja to their Chums list at the very least, or something.

Yeah, you never know what can happen. For the past two years, Roger has been on Maddox's podcast around Halloween time, and Jessica and I will be out that way during the spooky season this year, so we'll see.